2 answers · asked · Lesson: Modeling a Logo Pt. 2 · Course: Blender Mesh Modeling Bootcamp

making my subdivision mesh prettier :)

Here I am again. I finally think I got how edge loops work and how to create mesh to avoid deformations due to subdivion modifier.

This is a shot of my right eye with a subdivision modifie set to 3 subdivisons:

I have highlighted a zone in the picture that I don't like. I would like this zone to curve that way -> )  to follow eye form but istead it starts curving this way -> ( .

Is there anything I could do to fix this? I'm putting a lot of effort getting my meshes nice before going any further.

Thanks in advance.