2 answers · asked · Lesson: Modeling a Logo Pt. 2 · Course: Blender Mesh Modeling Bootcamp

Why are you adding this edge when filling the right eye?


On minute 1:35 you create an edge in the middle of the top part of the eye. Why not just get rid of this edge and fill the eye with bigger quads? This will lead to less vertices/edges. Could you explain it please?