2 answers · asked · Lesson: Basic Setup · Course: Creating an Advanced Cartoon Eye Rig

Why do I get a different result in the second video?

When selecting "L.eye_meshdef" as the cage object in the  Mesh Deform modifier added to "L.eye_structure," the mesh stays the absolute same, and the difference only appears as I rotate "L.eye_Center." I started all over to see if I missed a step, and once again I did everything just as you. It seems to be working, but on a different angle or axis. It only deforms according to "meshdef" when I rotate it but not as soon as I bind it. :( 

HELP!!! And thanks :)