2 answers · asked · Lesson: Sculpting Melvin · Course: Fundamentals of Digital Sculpting in Blender

mesh moving when working with skin modifier

I build melvin with the skin modifier. At some point, the complete mesh started to move when i dragged a vertex to another location, whilst that wasnt the case previously. What did i (accidently?) adjust to achieve this? So for example instead of moving his leg, the complet body was moving with it.