3 answers ·
asked October 11, 2018 10:45pm
· Lesson: Rivet Weight Lift I · Course: Animation in Blender Workflow & Body Mechanics
i changed f81 to 0 for world/local and put cursor to selected to the hand on f80 but when i go to f81 and put selection to cursor the hand does not go to the same spot but is a little bit farther away from where it should be
This is an issue with Blender not calculating the visual location properly when you have a "Child of" constraint.
In those situations, I just brute force it to match. Start with the location matching by eye, and then the rotation matching (which is a little harder)
But if you're close enough, you won't see it switch. Hope that helps.
I had the same problem,
And what Wayne said, I just did the same, Start with the location matching by eye,
So it is a Software problem as you said? This means I am not doing anything wrong.
Yeah, it's the way the software works at the moment. I will need to bring it up with the devs as there are many other places where the cursor doesn't snap to the visual (world) location where it actually should.