complex UV maps?
Hi everyone! I am running into a small issue that I can't seem to find a way to kind of optimize my UV map. I attached a copy of the way my model is unwrapping. I know that I should adjust the sizes of the islands but how do I get the object that are exactly the same to not repeat on the UV map and the mirrored things not to repeat. I'm new to this process so any advice would help.
this is the model I'm unwrapping.
This is the way the UV default unwraps. I know the larger items need to be resized and the overall sizes of the islands need to be more regular across the board.
Thanks for any and all advice!