Erik Salaun (eriksalaun)

3 answers · asked · Lesson: Export and Final Polish · Course: Modeling Weapons for a First Person Shooter

UV / Normal map problem ???

Im finally done with my model and normal map, but i have another problem i just dont know how to solve. When I look at the model in blender everything works fine but after uplouding it to sketchfab the normal maps gets weird. Theres a box to check UV 0 or UV1. When I check UV0 only the back part of my gun has correct normals, when I check UV1 the front part is fine. But i cant have both at the same time.