Is the smooth option a good tool to help make things look correct?
Hello Jonathan, I noticed throughout the work that you don't really use the smooth operator in the "W" key specials menu. I was watching other blender artists on youtube occasionally use this option to help smooth out meshes.
Right now I am only using the smooth option occasionally on specific parts of my mesh when I want parts of it smooth, and not using it on the entire mesh.
Is this a good idea or will it cause problems with my mesh in the long run?
Is the Smooth option useful? If so how do more advanced artists use this option?