Difficulty with looping legs for the walk cycle
I feel like I've followed the steps in the video relatively closely but I've clearly missed a a trick here. In the video I've attached you'll see the looped 24f animation first (which looks sort of okay i guess), but if I leave the animation to carry on playing beyond this point though (as you'll see in the second vid) the legs get all messed up. How can I fix this?
Side note: I've noticed that Rivet's left leg actually looks okay. This is the foot control that I pasted all of the information from the other foot control to, so i'm pretty flummoxed as to why the Right leg has ended up worse than the Left leg.
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