How do I create the rest of the body for this sculpt? And how should I embody some of these sculpting methods in general? And how would one try to make sculpting in blender more zbrush-like?
Hello everyone! I recently tried a new technique for sculpting that is not with the skin modifier and i'm seeing how i'm working with it, I recently began a new sculpt: https://imgur.com/a/ZKobv
So, how would I create the rest of the body, and how do I use techniques that were used in zbrush with blender? I've only had the trial and a lot of things are different. But how would I make do?
Thank you for reading. I hope I wasn't too incoherent in this post, I'm about to go to bed after posting this. Again, thank you! Advice welcome.