2 answers ·
asked May 25, 2018 5:58pm
· Lesson: Units and Snapping · Course: Blender Mesh Modeling Bootcamp
Or can it only be toggled individually? Thanks
There's a somewhat hacky way to do it: select all meshes in object mode, enter edit mode on one of them, and hold Alt as you turn on the info. That will apply it to all selected objects. If you have Emulate 3 Button Mouse turned on in your user preferences, you'll need to disable that momentarily while you do this, since it overrides the Alt key.
Thanks for that helpful tip!