Hunter & Tiff Eidmann (eithman)

1 answer · asked · Lesson: Obstacle Drops I · Course: Blender Animation Bootcamp

Curves keep reappearing

I select the Y Location ( Body ), X Euler Rotation (Body),  Z Euler Rotation (Body) and then delete them. But as soon as I move the ball and the next key frame is automatically created, they all reappear and I have to keep deleting them only for them to come back every time a new frame is made. How can I delete them permanently? 

  • crew

    Check what keying set you are using.

    'available' will only key the channels that already have keys on them.  So if you delete an entire channel (not just a keyframe) it will stay deleted.

    But if you are using 'LocRotScale' or something similar, it will re-add any channels that are missing.


    Hope that makes sense H&T.