jaymounes

2 answers · asked · Lesson: Array Modifier · Course: Modeling with Modifiers

I find it very odd. An object scaled down (.5) is scaled up by iterations of the array modifier (by that amount) & vic...

I find it very odd. An object scaled down (.5) is scaled up by iterations of the array modifier (by that amount) & vice-versa. I guess that's not much of a question is it?
  • crew
    It's a bit weird, but the scale/rotation of the instance is influenced both by the object being instanced and the control object. The two scale values are added together and then multiplied against the instance. However, the original object scale is only utilized by the array if using an Object Offset. For example, if you scale the default cube to 0.5 and add an array, each instance is the same size as the last. If you then add an Object Offset, the scale of the array object will now be added to the offset, causing the scale differences. If you scale both the original object and the Object Offset object then both scales will be summed.
  • Huh, I would have never noticed that. When my object was .5 scale, the combined total was still 1.5. Thanks for clearing that up, I didn't expect it.