koala

0 answers · asked · Lesson: Finishing Cutouts · Course: Modeling a Motorcycle

no matter how i procede (how many vertices my custom shape has, if i fill the faces with quads or tris...), i always end w...

no matter how i procede (how many vertices my custom shape has, if i fill the faces with quads or tris...), i always end with smoothing artifacts when i check my surface with a matcap. How can i avoid these artifacts ?