Lucas Imming (timbaluke)

0 answers · asked · Lesson: Base Metal Shader · Course: Creating a Wall of Mailboxes

Wouldn't it be more ..."reusable" to use the geometrys pointiness and adjust it with a colorramp instead of dirty vertex c...

Wouldn't it be more ..."reusable" to use the geometrys pointiness and adjust it with a colorramp instead of dirty vertex colors?