I watched Youtube vids and made some models with animations I imported to Unity but I'm wondering what you would recommend...
I watched Youtube vids and made some models with animations I imported to Unity but I'm wondering what you would recommend I do here to achieve my goal? I'm using Blender and Unity to try and make a 3rd person game like Mario 64. I see you have Blender and Unity flows but not sure which to take first or at all. I also see some Unity C# vids I'm interested in. What could you recommend? I read modeling for film vs games has differences so I'm a little worried I do a modeling tutorial that would have me focusing on technique for film production...
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Jonathan Williamson (jonathanwilliamson)
Hey there! Sorry for missing this before.
The vast majority of our courses apply to both Film and Game production. We put the emphasis on learning the fundamentals, which apply to both industries. In fact, the tools and techniques used for film and game continue to get closer and closer together as technology improves.
For you I'd recommend starting with the Introduction to Blender flow and then move on to the Introduction to Game Asset Creation and Creating a Tower Defense Game.