Michael's Polybook and Progress -- (Am I doing this right?)
Hi all. First of all, I'm not sure how this Polybook thing works, as it doesn't appear to work like normal forum posts. (Or maybe it does!) I've noticed the OP can post multiple entries that seem like added content or journal updates, rather than simply replying to their own post. And then there are comments, specific to each entry... So... hopefully I'll figure this out after I create mine and not end up spamming the forum somehow with multiple polybook posts. Apologies!
Short Bio: [Man, I'd skip it, if I were you. I hate walls of text! Pics are at the bottom]
I started using Blender in August 2020, shortly before my 50th Birthday. It had been decades since I'd done anything really creative and I wanted to start again. Having moved across the ocean from the US to Ireland in 2014, I basically sold off any art and hobby equipment I owned, as I wouldn't have the space for it here, or means to transport it. So, I thought digital art would be a fun new thing to learn and try, and give me some sort of outlet for creative things.
My background professionally has been in TV photojournalism, radio, web design and and several other things. My body is feeling twice my age these days, but I've always tried to learn about new things and keep up with technology. (Either through interest, or professional necessity.)
Although I'm completely new to 3D and Blender, I've been connected to the Interwebz since I had a Commodore 64 and a 1200 baud modem. (My brother ran a BBS) And I've been a gamer since the 1970s.. which meant walking into Aladdin's Castle with a roll of quarters, I guess.
But I never had much interest in computer graphics back then. My only previous attempt at 3d was writing simple text files (OBJ!) to make basic cube buildings for flight simulator scenery with 16x16 pixel jpg textures back in the early '90s.
As a younger person, I did oil painting, pen and ink and some water color, and lots of building kit models, balsa wood projects and other creative things. But "artist" wasn't something that seemed like a wise career choice in the '80s, and I wasn't great at it, so I ended up in the low paying world of broadcasting. :D Jokes aside, I've always liked photography and video, so I went down that path and occasionally did artistic stuff through hobbies (model railroads, building things, painting miniatures or building dioramas.)
So, I decided I wanted to start making things again and doing something semi-artistic at least. I googled 3D software, came up with Blender, and then went on YouTube and searched "blender for beginners". I'm sure you know which doughnut tutorial was the first search result. :D I didn't follow along though, or even download Blender at that point. But it was motivational, and I just watched the series to understand how 3d modeling and texturing was done.
I eventually started with Zach Reinhardt's CG Boost courses in October, and at the same time subscribed to CG Cookie. I let my CGC subscription lapse, but picked it back up again in June of 2021. I really love the structured courses here, and the exercises which help encourage me to actually model stuff and finish projects, rather than just keep watching tutorials on YouTube.
That's not a short bio! (See, I told you to skip it.)
Ever since my BBS days, my internet posts have always end up as chapters, which is why I'm not on Twitter, and I usually resist the urge to post or reply on forums, and instead I just lurk silently. Once I start writing or talking, I find it hard to stop; so I usually try to resist and just stay quiet. My avatar is pretty relevant to my personality on forums, as well as RL. So, apart from posting some pictures of my progress and things I work on, you probably won't see me be very chatty here or in discord.
I do love the fact that CGC has a great community though. That, instructor feedback, and the courses themselves are what keeps me coming back here. Maybe I'll post feedback or offer advice to others some day, (when I figure out what I'm doing, myself!). Until then, thanks to anyone who offers me any feedback to my posts and exercise submissions in the future!
Here's my first attempt at 3D modeling in August of 2020, a week into using Blender:
Feels a little embarrassing to share, but I was super proud of it at the time, even though I was just following along to a udemy tutorial. But looking at it brings me good memories of learning Blender for the first time.
About a year later... Here's the most recent thing I modeled, as of October 2021:
A bit more detail on this one, but I'm still modeling living spaces it seems. :D I'll branch out, at some point. This was my exercise submission for the Mesh Modeling Bootcamp.
Anyway, that's all for now. Hopefully I'll figure out how to add to my polybook to post more of my progress.