Where are the "bevels" ?
Not a single one in the entire video ^^.
But seriously, why do the majority of Blender users call chamfers, and even fillets - which are round for christ's sake - "bevel"?
It's been a while but I remember clearly that in Maya 2010 I had a chamfer tool and various types of fillets.
A bevel-free environment. Now I see ppl in YT videos design things in Fusion, FreeCad and whatnot, where they talk about chamfers and fillets .... then they click export, jump into Blender and all of a sudden everything becomes a "bevel".
English is not my first language and I'm new to Blender, so ... am I missing something here?
Because it's driving nuts.