4 answers ·
asked July 20, 2021 8:51am
· Lesson: Creating Procedural Grunge · Course: Fundamentals of Texturing in Blender
Despite tinkering with Map Range node and mix nodes I just can't produce the same effect. It simply doesn't substract enough and grunge is visible everywhere:
Hi rrealmtraveler2014 you have forgotten to Clamp the Math > Add Node.
Also be sure that you are using Cycles.
and make sure ambient occlusion is activated in the properties editor.
Thank you! It did help!
adrian2301 thank you ! I thought of that when I was outside...AO now works in Eevee, but is not enabled by default ;)