Cool Tip For Y'all
At the corner of the viewport, there's a drop-down "option". Go to it.
Click on the box to make sure it's checked. You'll see empty axes, Z and X, appear in the center where the 3d cursor located.
Move the axes to any desire location.
Don't forget to uncheck the origin box or else you won't be able to move and rotate the object.
Once you've completed the steps, you may move and rotate any object you've added or you've modified.
If you want to change the location of its origin then go to the "option" drop-down and check on the box again so the Z and X axes appear again.
Enjoy this cool tip that I've learned from someone at SkillShare. :)