Blender - Shader editor
I bought some models in Unity and wanted to use them in Unreal Engine. So I asked the seller if they had a discounted price for UE4 if I wanted to use the models I bought in Unreal and they said I could go ahead and export it from Unity and use something like Blender to get it into UE4. I am having some issues hooking up the material/shaders(?), how do I know what to hook up where? I made some progress with one model but I lost with some of the others. .. Did I hook this up right? Is there a tutorial for this?