[Object Action] :: Action Constraint on Bone will Not Work Unless CheckBox is Turned On
I've created a simple animation on the object level to get regular rotations instead of Quaternion rotations on pose level of the Armature.
I've attached an action constraint and attached the animation to the constraining action of the bone.
It will not work in Pose mode of the source bone unless the object action is turned on.
How did you manage to make it work without the object action checkbox turned on?