3 replies · posted

Blender performance problem

Hey guys,

right now I'm polishing a sculpt and I'm having trouble with my blender 2.9 performance. I've already put so many vertices in with dyntopo that blender runs very slow. Has anybody a tip on how to get things running smooth again?

I thought about starting the retopology on those areas I've already polished and delete those parts afterwards to get rid of those many vertices. Is that a good approach?