"Animation in a Nutshell" book available?
I do have a 2nd question about reference materials that would make it easier for me.
You know how you stated everything in animations is treated like a bouncing ball? With different functions you can apply to points on the animation graph sheet to speed up, slow down, and enact other nuances to the animation?
Is there a PDF or some very concise reference guide neatly organized and printed for such facts you can point me to? Or a 'Animation in a Nutshell' type of book you can point me to? It need not mention the particulars of any software at all. If not, that's OK. I'll go back and review your introduction videos and take my own notes.