Personal Project Critiques & some recommendations on what to work on next to improve 3d skills.
Hopefully this isn't too much of an info dump, but anyways;
I'm pretty new to blender and I want to learn fast, however I do struggle with motivation like most people do. So to keep myself motivated I start trying to mod in assets for games I enjoy playing however this does come with its own issues since certain things I like to create are complex. An example being this headdress inspired by Maria Franz from Heilung
The Head model does not belong to me, Its from the Game Mount and Blade II Bannerlord I hope some day I can sculpt a human head atleast half as that well as this one, but I believe learning the fundamentals first will prove important as this headdress has been a challenge already. I would honestly just like some critique to improve what I have so far and what to do next to improve my 3d skills overall. Thanks in advance everyone.