How separte clothes for Animatoion?
I´m creating my own character for a short film I don´t know which it´s the best approach to later Rig and animate the character.
Is it correct to separate the clothes and keep the original basic mesh behind the clothes?
I want to model 2 types of clothes for the film as you can see in the image:
And another question:
Is it recommendable to make the retropology of the character with the workflow you are using for latter Rig it and animated?
Thank you so much for your brilliant courses and suppoert.