How to improve Cycles preview speed?
With this low poly scene and my 1080ti graphic card Cycles is still too slow to generate a clear preview. It's really painful to make material adjustments in this situation.
So what is the correct procedure? Should I tweak everything in Eevee first then render the scene by Cycles? Or are there some mysterious options I don't know which can magically make Cycles preview faster? Thank you.
Or as: how can I use Cycles with a preview quality similar to Eevee?