David S (nemock)

1 answer · asked · Lesson: Let's rig and animate our spider · Course: Creating an Animated Spooky Spider in Blender 2.9

Leg skin not moving with body

I think I did everything correctly, but when I select the body bone and then move the body in pose mode, the skin of the legs is not moving in the same way. Picture attached. What did I do wrong?

  • crew

    This looks like double transformation David.

    There are many possible causes so I don't know the exact solution but essentially the verts are being transformed twice.

    You can check that you only have 1 armature modifier and also check that parenting.

    If the legs are parented to the body and also has a armature modifier, the parent is being transformed and then the verts are being transformed by the armature.  (hope that makes sense)

    I think if you parented the leg mesh to the armature and not the body this will be resolved.