"Bump Texture" painting in "Material Preview Mode" (EEVEE) not possible? [SOLVED]
I just wanted to paint a "Bump Texture" in "Material Preview Mode" (EEVEE) but instead of using the "Image Texture" Blender just paints the falloff of my brush. Am I doing something wrong or can't Blender do this in this mode?
If I change the "Stroke Method" from "Space" to "Dots", then the texture seems to have an effect but Blender still mixes it with the "Falloff" of the brush: