Ingmar Franz (duerer)

1 answer · asked @ video mark 5:33 · Lesson: Using Cage Objects · Course: Normal Map Modeling for Games

Do I need to apply the "Subsurf Modifier" when using the baken "Normal Map" in a game engine?

Is it necessary to apply the "Subsurf Modifier" when using the baken "Normal Map" in a game engine or can I keep my original low poly mesh and use the "Subsurf Modifier" creatend "Normal Map" since it's an image texture existing independently from any UV map grid?