Ingmar Franz (duerer)

1 answer · asked @ video mark 1:13 · Lesson: Using Cage Objects · Course: Normal Map Modeling for Games

Difference between distance based ray casting and the ray cage object method

An excellent description and illustration of the difference between distance based ray casting (a method not shown in this video which can cause gaps and seams when baking a normal map) and the ray cage object method can be found here. See also my post here on Blender.org's bug report website.