Darius's Blender progress
I wanted to track my progress so I wrote this. I am a complete beginner right now, I hope things will change. This is the low poly rocket from the course for beginners.
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dariusjohnson
A boat used as an idol inside the temple. There should be human figures at the two extremes of the boat but I don't feel confident in making them without a clear reference which I did not find.
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I decorated the entrance
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Looks great 👍!
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Looks good, but are those hieroglyphs really big, or is the temple so small?
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they are big, this was just a test to see where to put things.
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Update
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The final look of the entrance
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Fantastic 👍! And imagine this colored🙂!
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The temple is becoming increasingly more difficult and complex to process for my computer, so I am going to suspend this project to focus on other, more simple stuff. This is the first room of the temple.
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A house created for the Blender Mesh Modeling Bootcamp, I colored them in a weird way just to differentiate the various objects from one another.
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Did you know that Blender can do this automatically (different colors for different Objects)?
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No, I did not, thank you for the information.
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Wireframe mode also supports 1 color per object. Super helpful when needed.
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My first head.
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I made a revolver.
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I did the puppy for the Blender Mesh Modeling Bootcamp, it didn't come up as clean as I would have wanted, so there is definitely room for improvement, but all things considered, I am satisfied with it.
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A wall of mailboxes I made from this course. I am going to make some swords next.
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I know I said I was going to make swords, but I couldn't find interesting references so I made this Colt buntline.
The main body isn't topologically correct, but I am satisfied with it.
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Your skills are improving little by little. Keep it up!
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Wow, you are working hard and really making tons of progress! I really love that temple. Are the hieroglyphs part of the geometry? Asking because you mentioned it getting to be a load on your computer. If it's geometry I think once you get comfortable creating height/normal/displacement maps you can bake that detail off and (hopefully) lower the load.
Looking forward to seeing more progress on all your work!
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The hieroglyphs are indeed part of the geometry, I made it that way because I don't really know how to use materials and normal maps in particular and when I made the temple I was focusing on other things. My computer is at least 5 years old and was not built for 3d modeling so Blender crashes frequently and things get really hard to work on if the scene gets too dense, that's why I am now doing smaller and more manageable things.
Thank you for your support, I appreciate it.
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I made a grenade launcher, the trigger is not there and I messed up the proportions a little bit since I have neither measurements nor front views of the object in question.
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I made the helmet the rebels wore in star wars, It misses a few details, tho.
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I did an Argentinian tank used during world war 2, the Nahuel DL 43
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keep up the awesome work! this is awesome!
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This is the type 92 armored car, a Japanese vehicle used during world war 2.
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I made another WW2 Japanese vehicle: The Type 94 tankette.