4 answers · asked · Lesson: Simulating the Launch Smoke · Course: Build and Animate a Low Poly Rocket in Blender for Beginners

Smoke particles overflowing


I followed the tutorial but I am still getting an overflow of the smoke particles.
I tried changing some parameters like the damping and friction of the cone or the interpolation of the lifetime of the particles but I still can't get a satisfying result.

The puddle of smoke just gets bigger from frame 144-145 when it should get smaller as the rocket (the emission origin) gets higher.
In my idea it was either a problem of speed or lifetime of the particles.
Did anyone get the same issue and solved it or know how to solve it ?

Thank you.