When I apply the bevel modifier at the end it ends up looking awful and not doing it correctly, any idea how to fix this?
It seems to do it pretty inconsistently, and simply removing and replacing faces works sometimes. Sometimes if I mess with a face it prevents it from beveling the whole object alltogether. There doesn't seem to be much rhyme or reason to it messing up the bevel, is this just typical blender issues or am I doing something wrong? I thought I followed it exactly like in the video.