2 answers · asked · Lesson: Mesh Modeling Exercise · Course: Learn Blender 2.8 and beyond - The Basics Tutorial

Weird clipping on nose cone when in Edit Mode

Hello :)

I have this issue that I'm not sure whether it is something normal or not. So, after modelling rocket nose cone, when in Edit Mode, I have this weird clipping issue. That exists only in Edit Mode; not in Object Mode.

Is that normal or have I done something incorrectly?

  • This is not called clipping, but Z-fighting and it is caused by two or more Faces being 'in the same place'...

    This also happens in Object Mode, but might not be so noticeable...

    Try this: select everything (in Edit Mode) with A and then: ALT+M > Merge by Distance. This will make sure that there are no two Vertices at the same position and hence no overlapping Faces.