2 answers · asked · Lesson: Rivet Walk Cycle - Translation · Course: Blender Animation Bootcamp

Feet are stretching

Okay now I know it's already been asked, but I've already read through their answers and still couldn't wrap my head around the problem. I've been thunking my head against this exercise and I was almost done until I encountered this problem. Basically the movement of the legs as it translates is good for One Cycle. The curves are set to be able to infinitely loop, but they're either getting ahead of Rivet or getting left behind as the cycle progresses.

I'd link my blend file If I could but I don't know how haha.

  • crew

    You need to set them to cycle with offset.

    And make sure the start and the end of the cycle is correct otherwise the loop won't stay in sync.

    Hang in there, you'll figure it out.

  • I had the same problem and I think I figured it out. Yay. Both linear upwards curves need to have the same "height" to stay in sync. 

    Y Lov Foot IK L goes from -0,3 to 1(The difference is 1.3)
    Y Lov Foot IK R goes from 0,3 to 1,6 (The difference is 1.3)