Help! baking normal map in substance painter
Hello I'am modeling a dumpster game asset.
And when I try baking in substance most of the bake comes out pretty well but I get black spots showing up.
this is how my low ploy and high ploy look like.
each object is its own thing nothing is connected may that be the cause?
also how can I make an Id map so I dont have to make multiple materials?
I would really appreciate it if someone can help me out.