Bledner to Unity (Animated NurbsPath)
I have a problem, with wich i need help.
I animated a character with tail in blender character has normal armature and tail is done throu NurbsPath Curve wich is "hooked" to a bones in the armature. Well after importin the project in to the Unity all animation exept the one of the tail is working. Please if any of you have idea what i could do with it. I would realy appreciaded you help.