6 answers ·
asked September 12, 2019 1:08am
· Lesson: UV Unwrapping · Course: Fundamentals of Texturing
I want to apply wood or any image on this kind of shape. so how do I unwrap it without distortion?
I would set the bottom edge circle as a seam along with one vertical edge:
thank you for your response.
I am not getting seamless texture with this method. How do I get that? I want to take this cone to substance painter, put base wood or any patterned texture and paint on top of it.
There's almost never such a thing as a seamless texture with no distortion when unwrapping, but you can cover it up by painting across the seams. In Substance you can also try using tri-planer projection as your mapping, which will give a smooth projected result.
Thank you..will look into it!!!
In 2.80 al the primitives already have UVs.
This is how the Cone is unwrapped (no seam on the 'top part'):
thanks..good to know !!!