Palo Piktor (thepainter)

0 replies · posted

Selecting backfacing objects in HDRP instead of ignoring it like in STANDARD


Is there a way i can set unity in HDRP  not to select backfacing (ignore) objects in scene view ? 

I want to select highlighted object and in STANDARD pipeline Unity selects it correctly

In HDRP it selects the backfacing object which i dont want.