William Miller's Polybook
I've decided to start my own polybook, because I realized that if I create a new thread for every project I started, it would quickly clutter up the forum. So without further ado, here is Prismarine Alley.
Here are the barrels.
Right now, I am trying to solve the dilemma of rendering a smoke simulation as fog. So far, I can either make the whole domain render as solid smoke, or I can make it invisible. What I want is for it to only show up where there is smoke.