8 replies ·
posted March 17, 2018 6:56am
Hello guys! I was looking for some references on google and I came across this image:
And I was wondering, could you guys give me some tips on how to do that curvature of the blade? The "depth", like this:
Here’s my belt thing. Maybe you can do some reverse engineering.
Hey, that's actualy really similar, could you give me some tips on achieving that?
I did say you should try to Bevel a simple cube with their four vertical edges about three levels and see how it works.
It's also apply the same theory to those edges.
I'd suggest going through the Mesh Modeling Bootcamp. Particularly modeling the CGC logo and the revolver. There are some similar shape transitions in those.
Thanks Don, i'm actually going through them right now!
Here's your dagger big brother.
You have to use a 'Background Image' it is in the 'n' panel. And keep fiddeling with the vertices until you have the shape.
Open the new file I have posted and press ‘1’ on the numpad. Press ‘z’ to go to wireframe mode.
You can’t learn this by asking questions on a forum, you have to watch tutorials.
Hey, thanks for taking the time to make the sword, i just wanted some tips!