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Creating candles


In this tutorial for 3ds max we’ll take a look at some techniques to create realistic candles just using basic modeling tools and shaders, rendering will be done using VRay.

What we’ll do

In “Creating candles” video we’ll model some different candles starting from a cylinder primitive, and using Graphite Modeling tools on it, sculpting all details with freeform tools. The flame will be created using a spline with lathe and some additional modifiers on it to simulate movement distorsion, a material will simulate lighting on it. Candle material will be prepared using a VRaySSS2 shader with some parameter adjustment. Final render will be done using VRay and exporting some passes to Fusion for final composition.

Candle_1 Candle_2 Candle_3 Candle_4 Candle_5 Candle_6 Candle_7 Candle_8

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