iRay Rendering: Working with Displacement

iRay Rendering Tutorial:

In this iRay Rendering video for 3ds max, we’ll see how displacement works in iRay. It will be a really simple tip just to understand that we can do same things we done in FinalRender, using same maps, and working in the same way we create displacement in Mental Ray. We’ll see how to create the material just to see how iRay is different from Mental Ray, then we’ll see how to change the texture in Combustion to make it better for our purposes, and then we’ll see how to tweak the scene to render a realistic look.

iRay Rendering

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4 Responses to “iRay Rendering: Working with Displacement”
  1. Posts: 2
    matel says:

    very useful.
    thanks :)
    i start day with visit on this site.

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