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Vehicle Shading & Lighting with Eevee - BC4-1810 - Week 2
Live Stream Host: Kent TrammellThis event is part of the October 2018 Class, "Shading & Lighting with Blender"
Eevee is the cutting-edge realtime render engine that ushers in the modern PBR standard to Blender. The results are stunning and it's an absolute blast to work so interactively.
This weeks material concepts are are car paint, reflectivity, fresnel, leather and metal along with HDRI lighting.
WEEK 1 | WEEK 3 | WEEK 4 |
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Thanks for the stream Kent. See you next time everybody. Good luck with the homework!
Haha yukino
This stream was really amazing helpfull
Your a brave man, Kent. You battled slowness. Great job!
xD i did scratched a lot but more my head :D
thanks for the stream 👍
Yes I learned useful things from this stream
Thank you, Kent. You are a great tutor.
his was VERY usefull, learned a few things, thanks
theluthier 😄
Thank you. It was fun and useful.
Thanks Kent!!
Cheers! Great stream as usual.
this was VERY usefull, learned a few things, thanks @theluthies 😄
I will add Texture Haven to my scrapbook.
You scratched your itch Yukino
Thanks guys thats indeed a good site
Texture Haven. I will check it out.
those are all free resourvces
QUESTION: about scratches again. Would You recomend to draw scraches ? Like on UV texture itself or with texture paint mode?
you should download a picture yyukinoh1989
texturehaven.com
pixabay.com
https://cc0textures.com/home