• Jonathan Gonzalez(jgonzalez)

    That's great to hear Andrew! Thanks to everyone who joined today. Have a great day everyone!

  • Wiktor (happygamer)

    thank you for the stream have a nice day ^^

  • Char Hunter(Char)

    Thanks Jonathan will be viewing this stream again.

  • Andrew Beers(mistertesso)

    This is definitely a subject I value. Thank you for the tutorial.

  • ljsstudio

    Fantastic! Thanks for covering this topic. I got caught up at work too...

  • Andrew Beers(mistertesso)

    Cool, thank you.

  • Andrew Beers(mistertesso)

    I missed the beginning, will this stream be posted for viewing later?

  • Omar Domenech(dostovel)

    I like how that hall looks, I love this real time render

  • Andrew Beers(mistertesso)

    how would you adjust the sounds if they did not line up automatically?

  • Andrew Beers(mistertesso)

    thanks, must be me.

Get instant access to this Live Stream.

In this live stream will dive in a bit deeper and look at how we can utilize timelines with more custom C# scripts to control when and how timelines should be used in a game environment.