• Kent Trammell(theluthier)

    haha same for my friends that go to the movies with me. I've learned over the years to not bring up VFX quality unless asked ☺️

  • Omar Domenech(dostovel)

    My friends roll their eyes all the time when I mount that wave

  • Kent Trammell(theluthier)

    Given the low specs, I think the grass and certain materials look quite nice in BotW

  • Kent Trammell(theluthier)

    True dat. I wonder how much more powerful the switch is than smart phones..probably not by much

  • Omar Domenech(dostovel)

    I now pay attention to a lot of that stuff, normal maps, how the surface reflections break on the textures

  • Omar Domenech(dostovel)

    Yeah, plus the map on zelda is huge, I guess they had to do some compromises

  • Kent Trammell(theluthier)

    I assume it's the cost of lower-spec'd hardware, compared to xbox one and ps4

  • Kent Trammell(theluthier)

    dostovel Heh I know what you mean. Rocket league on the switch is like that too

  • Omar Domenech(dostovel)

    It looks horribly saw like, all the edges

  • Omar Domenech(dostovel)

    I started playing Zelda Breath of the Wild, there is no anti-aliasing in that game

Get instant access to this Live Stream.

In this live stream we will continue with everything we've learned so far using the Timeline and Cinemachine tools and we'll start delving into making everything look by discussing tips on improving lighting and using post processing effects to enhance your visuals.