• Christina McKay(chrismckay)

    Thanks and bye

  • Jere Haapaharju(swikni)

    Hey that's fun that you are in the same room!

  • Dragonice (dragonice69)

    Question: would You ever come to EU? Or anyone from CGC? I would love to see You live :)

  • Tishard Nathaniel(sickelo)

    uhh now im kinda scared to submit stuff

  • Char Hunter(Char)

    LEFT CLICK!! 😁

  • Jake Korosi(jakeblended)

    Great stream as always Kent, thanks!

  • silentheart00

    Thanks for the stream, Kent!

  • Jake Korosi(jakeblended)

    RIGHT CLICK SUPREME

  • Piotr Brzostyński(brzostek)

    Thank you, Kent!

  • Thibaut Bourbon(tbrbn)

    Thanks a lot! Many valuable infos and my favorite folder is very grateful!

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There comes a time in every digital artist’s life when they realize...sometimes it’s ok to download supplemental material rather than create it from scratch. So many situations come to mind:

  • a photo-sourced texture to fill the background behind your character
  • a stock image to fill a digital picture frame in your arch viz render
  • 3D models for a game you’re prototyping
  • a music track to accompany your demo reel
  • many more

The reality is it's very common to need and use existing material to supplement your own work. Today Kent is discussing where to find free resources (including 3D models, images, music) and how to properly use them; both legally and in a way that makes the world a better place (attribution).