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Shading & Lighting with Eevee - BC1-1908 - Week 3
Live Stream Host: Kent TrammellThis stream is part of week 3 in the August 2019 Class: "Get Started Building Stuff with Blender 2.8"
Texturing introduces color to your models but materials make your model appear to be plastic, or wood, or metal, etc. If you're asking yourself "What's the difference", fear not! I will make sure you know the difference by the end of this week.
We will also be exploring the Eevee engine and how it works together with texturing and shading for a realtime workflow.
Class Live Stream Schedule: RSVP to get notified when we go live.
there
Omar, I had the same thing happen to me. I didn't realize what was going wrong until just now. Thanks dude
oomar perhaps: here is a little number- you have to make it to a single user
Isn't there a blender setting that when you duplicate that it can link OR not by default?
I don't see how this new form is better
Yeah but that wasn't the case in the past
takes notes*
Uncomfortable question this one has been
[Q] Kent he means when he duplicated the texture node, the nodes were like linked, so changes to one changed all of them
oh ok well sry then just didnt want him to forget you Q
I SHIFT + D the node, there were two nodes, and now changing on changes the other
he still going to do some compositing and render
didnt he wrap it up ?
Howdy, cowboy Ben
oh thats for later at the end
How could Bob possibly be a gorilla turtle?
Hey Ben.