• William Miller(williamatics)

    Back in my day, we had to use a light path node. Kids these days are so spoiled...

  • Omar Domenech(dostovel)

    You're mind can be blown Blanch, not your brain

  • concrescence

    o wait nvm

  • Shawn Blanch(blanchsb)

    my mind has been blown

  • Omar Domenech(dostovel)

    A sword floating in mid air is just that it has magic

  • William Miller(williamatics)

    That's a lot easier than it was pre-2.8.

  • concrescence

    I am going to try and do craigslist stuff with my current skills

  • Shawn Blanch(blanchsb)

    theres that awesome new Ctrl + T

  • Ben Reichel(notcastanza)

    I'll try that spikeyxxx

  • spikeyxxx

    Ben, you can also change the exposure of the render in Color Management

Get instant access to this Live Stream.

This stream is part of week 2 in the August 2019 Class: "Get Started Building Stuff with Blender 2.8"

Texturing introduces color to your models but materials make your model appear to be plastic, or wood, or metal, etc. If you're asking yourself "What's the difference", fear not! I will make sure you know the difference by the end of this week.

We will also be exploring the Eevee engine and how it works together with texturing and shading for a realtime workflow.

Class Live Stream Schedule: RSVP to get notified when we go live. 

  1. Week 01 - 3D Modeling with Blender 2.8
  2. Week 02 - UVs and Texture Painting
  3. Week 03 - Shading and Lighting with Eevee
  4. Week 04 - Class Wrap

Classes Materials Rendering